I prompty wiped twice for the first few group pulls. Annoyed, I redid my macro so I had a constant healer which helped a little. However it was going too slowly :( I decided to try my luck in Armory instead.
The mobs in armory weren't 'red' to me, so it was smoother. The damage I was taking was somehow significantly higher than what I took in graveyard and library though, so I had to watch my hps and spikes more carefully.
All in all, armory was the best place to level up:
1) Melee mobs mostly - aggro held by consecration and retribution aura
2) Tons of grouped mobs - high exp for mboxing groups
3) Caster mobs are slow casting high nuke; Grounding Totem eats all :)
4) Pats are easy to spot
I dinged 36 by running armory a few times, mostly in effort to find the scarlet tabard which stubbornly refused to drop for me.
Herod was perhaps abit more tricky. But by positioning my toons over the edge and jumping down I was able to tackle him easily. Gift of Naaru self -> jump in spam attack.

Back away from his cyclone axe ability - and stop casting and wasting mana. Although in this case my shamans had too much mana to spend anyway

Post-Herod, please switch OFF RETRIBUTION AURA! If mobs die by retribution aura you get nil exp (and loot - essentially a chance for the tabard). Consecration, 4 fire nova totems BAM :)

I believed the Scarlet Leggings dropped
~~~~~~
Following the morale boosting Ding X 2, I decided to head into cathedral at 36 (still with level 30 skills). It was much better than my first attempt, and I was racking up the exp. Just remember to pull mobs around corners and watch for the runners - though with proper focus firing the runners should not get away.
Clear one side of the stairs up the first garden, then clear one side. clear both door guard groups. Then pull the mobs (slowly!!!) out of the door down the stairs. Like this:

Be extremely careful while pulling, wandering pats can cause you to pull 3-4 groups. My paladin suffered a little with little/no range pulling abilities (ret paladin) but overall it was still ok. Kill the healers ASAP. Do NOT let the arcane exploding mages near the group. 2 of them can wipe you out before your first chain heal hits. No exaggeration sorry :(
After clearing the mobs in the rooms and hall, you're all set (don't forget the hidden mob behind the door on the right branch of the hall)
Not much strategy, spank and tank. Pulled Morg down the middle of the hall, killed him, made Whitemane 30%, she cast sleep. Rezzed Morg, and the fight starts again.
Cast 5Xgift of the naaru after the sleep, killed whitemane, then killed morg :)

Here's another shot of another run :) Proof you can do it Morgaine -> Whitemane too

All in all, SM was EXCELLENT experience for an mboxer :) and an easy one too! Definitely will retry it again and again on my second group. Lots of greens, silk and great boss drops. And of course the exp was excellent
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